Keynote: Steve Schnur
Video games now rival both the movie and music businesses in gross sales, and getting your music on the soundtrack of the next "Need for Speed, Underground 2" could be the next best thing to winning a lottery. But composing and licensing
music for video games is different from composing and licensing in other mediums. Steve will explain the steps involved in getting to the next level - and even offer up a few cheat codes.
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